“It’s just clicking,” they harp, they being the collective mind called The Internet. It’s not true, of course, at least not strictly speaking, as there is plenty of tapping the 1, 2, 3, and 4 keys, and sometimes even Q. If we’re not speaking strictly, then yes, it’s very true. Diablo III, like the Diablo games before it, is really just a lot of clicking. Click. Click. Click.
In Sonic games, players just hold right and press the jump button from time to time. Call of Duty games are no more than a rhythmic cycle of firing triggers, tapping duck buttons, and pushing analog sticks forward. Even more highbrow works like Flower sound tiresome when distilled to their inputs: tilting the Sixaxis, sometimes pressing a button. So why forgive these games yet chastise Diablo for its simplicity?