The Passenger

On the PC, Machinarium shone as a point-and-click adventure game that didn’t need dialogue to catch the eye, instead relying on its unusual, lateral-thinking puzzles and lovingly detailed visual style. After playing it for a few minutes, I thought The Passenger from Loading Home might prove to be its spiritual sibling on iOS.

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GAIN Fitness

The diet has been in full swing for about two months. It’s a fully-fledged, actually-really-happening, honestly-lost-some-weight diet and I’m very proud of that. Sadly, it’s not been the most prolific of diets. It’s important to lose weight at a steady rate, of course, but there is such a thing as too slow. The issue? Definitely a lack of exercise. I’ve managed to get hold of my eating with the excellent My Fitness Pal app, but there’s definitely a need for a complementary exercise app to help and encourage me to shed that flab a bit quicker as well as put on some muscle (MIA since 2001). Over the last few days GAIN Fitness has shown itself to be a reasonably strong contender for the job.

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Stay Alive

On the consoles an on-rails game may be a rare and risky endeavour, but on iOS devices the genre is appropriately unstoppable. Particularly so the seemingly infinite brand of on-rails, games like madcap platformer Canabalt and Apple Europe’s iPhone game of the year, Tiny Wings, which are as much about endurance as they are about dexterity. It may not quite b in the lofty ranks of those games, but step forward Stay Alive to get 2012 rolling and rolling and rolling along.

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